Phaser Editor v5 Launch

Meet Phaser Editor v5

AI-powered workflows. Full Phaser 4 support. Pure Phaser code output.

Phaser Editor is the visual editor for Phaser games โœ…

Drag, drop, configure and ship pure Phaser code ๐Ÿ‘Œ

Whether you work solo or in a team, itโ€™s designed to keep you in flow ๐Ÿ”ฅ

Watch the trailer

What's new

๐Ÿค– AI Integration

AI that works with your assets, not against them. Chat, context, and 40+ MCP tools built right in. Compatible with Gemini, Claude, Cursor, and OpenRouter.

๐ŸŽฎ Full Phaser 4 Support

New visual Filters system: Glow, Shadow, Blur, Pixelate and more. Phaser 3 still fully supported.

๐Ÿฆด Spine 4.2 Support

Full support with no changes to existing animations. Event data now visible in the preview.

Read the full changelog if you want to dig into every detail ๐Ÿ“–

From the community

"The way Phaser and the editor is growing each time they do an update is just amazing."

Dries van Gijsel, developer of AlleyQuest

Dries van Gijsel is building AlleyQuest, a modern reimagining of the 1983 classic AlleyCat, entirely with Phaser Editor. We asked him about his experience ๐ŸŽ™๏ธ๐Ÿ˜บ

Your next game starts here

Everything you need to build faster, smarter, and better โšก๏ธ

The only thing missing is you ๐Ÿ’š

Enjoyed this email? ๐Ÿ“ฌ

If you made it to the end, thank you for reading. If you found this email useful, your feedback helps us keep improving and make future editions even more relevant and valuable:

Login or Subscribe to participate in polls.